The Call of the Wild - Film Review
The Call of the Wild is a tremendously famous novel by Jack London and many versions have been done with this. So now, Twentieth Century Studios (formerly Fox and now owned by Disney), sets out in telling this tale using CGI animals.
Watching this movie I felt like this movie was made specifically for substitute teachers to play during their classroom coverages. It touches, and glosses, over lots of the history behind the novel and it is obviously made with a younger audience in mind. Which is fine, only the material is very hard to adapt for a younger audience. I don't think Jack London had that in mind. It's fascinating to see how the film was marketed, showing Harrison Ford with the dog named "Buck." Ford does a good job with the screen time he has, but he's maybe in the film for about a third of the total run time. He plays an individual with a troubled past and running to the ends of the world to find peace. I wish we had that movie instead.
This story follows "Buck" for the entire movie. From spoiled house dog, to (spoilers) becoming leader of a wolf pack. But along with all the gorgeous nature shots, the experience to me felt a little cheated by all the CGI. It was all very artificial, which still may work with younger audiences, but felt like it was almost a lazy conversation on set of "we'll fix that in post." Also, when the animals are more animated and show more emotion than your on camera actors, that's a bit of a problem if you want to have a more serious film. Also there's some great actors in this film who have a "blink and you missed it" role, which just makes them feel wasted to me.
So take it for what it is: a very mature story told through a cartoon dog's eyes. Then you'll have a decent time.
Rating: 2.5/5 Stars